Chris Tate

Chris is a self taught 3D artist with over ten years of experience. His weapons of choice are 3D Studio Max, ZBrush, Mari, V-Ray, xNormal and Photoshop. He also dabbles in RayFire and FumeFX on occasion.
Tutorials

Cgtuts+ Workshop #46 Living Room

Cgtuts+ Workshop #41 Living Room

Cgtuts+ Workshop #37 Alien

Cgtuts+ Workshop #34 Castle

Quick Tip: Ambient Occlusion In xNormal

Cgtuts+ Workshop #10 Statue Sculpt

Cgtuts+ Workshop #8 Bathroom Interior

Model a High-Poly RPG Rocket Launcher in 3ds Max: Part 1

"TF2 Sentry Gun" UVMapping - Day 4

Unreal Development Kit 3 Beginner’s Guide Sample Chapter: Materials

Win a copy of the CryENGINE 3 Cookbook from Packt Publishing!

"TF2 Sentry Gun" UVMapping - Day 3