Chris Tate

Chris is a self taught 3D artist with over ten years of experience. His weapons of choice are 3D Studio Max, ZBrush, Mari, V-Ray, xNormal and Photoshop. He also dabbles in RayFire and FumeFX on occasion.
Tutorials

"TF2 Sentry Gun" Modeling - Day 4

"TF2 Sentry Gun" Modeling - Day 3

Insanely Detailed Stock 3d Car Models

"TF2 Sentry Gun" Modeling - Day 2

"TF2 Sentry Gun" Modeling - Day 1

Model and Texture a Water Tower in 3ds Max: Part 2

Model and Texture a Water Tower in 3ds Max: Part 1

Create a Realistic Looking Mailbox using 3ds Max and UV Layout - Part 3

Create a Realistic Looking Mailbox using 3ds Max and UV Layout - Part 2

Create a Realistic Looking Mailbox using 3ds Max and UV Layout - Part 1

Model a High-Poly RPG Rocket Launcher in 3ds Max: Part 3

Model a High-Poly RPG Rocket Launcher in 3ds Max: Part 2