Kah Shiu Chong
A graduate in Physics, acquainted with Actionscript 2.0 as a introduction to programming and got hooked ever since. Currently serving as instructor in University College of Technology and Innovation, Malaysia.
Tutorials

How to Detect When an Object Has Been Circled by a Gesture

Collision Detection Using the Separating Axis Theorem

The Math and ActionScript of Curves: Gradients and Normals

The Math and ActionScript of Curves: Roots

The Math and ActionScript of Curves: Drawing Quadratic and Cubic Curves

Pixel-Level Collision Detection Based on Pixel Colors

Predicting Collision Points With Math in AS3

Starling Particle Effects for Stage3D Shooter Games

Understanding Affine Transformations With Matrix Mathematics

Pixel-Level Collision Detection

Vector Regions: Hiding From a Field of View

Quick Tip: Collision Reaction Between a Circle and a Line Segment