Daniel Branicki
Hello, I'm Daniel, I live in Poland and I'm an indie game developer.
Tutorials

Platformer Mechanics: Moving Platforms

Basic 2D Platformer Physics, Part 8: Slopes

Basic 2D Platformer Physics, Part 7: Slopes Groundwork

A* Pathfinding for 2D Grid-Based Platformers: Ledge Grabbing

How to Use a Shader to Dynamically Swap a Sprite's Colors

A* Pathfinding for 2D Grid-Based Platformers: Making a Bot Follow the Path

A* Pathfinding for 2D Grid-Based Platformers: Different Character Sizes

A* Pathfinding for 2D Grid-Based Platformers: Adding One-Way Platforms

How to Adapt A* Pathfinding to a 2D Grid-Based Platformer: Implementation

How to Adapt A* Pathfinding to a 2D Grid-Based Platformer: Theory

Procedural Asset Management in Unity

How to Add Your Own Tools to Unity’s Editor