Antony Ward

Antony Ward has been provoking pixels since the early 1990`s. In that time he has worked for some of today’s top studios, written three books and created many tutorials both online and in print.
Tutorials

Game Character Creation Series: Kila Chapter 10 - Level of Detail Variations

Game Character Creation Series: Kila Chapter 9 - Hair Rigging

Game Character Creation Series: Kila Chapter 8 - Rigging with Blend Shapes

Game Character Creation Series: Kila Chapter 7 – Facial Rigging with Joints

Game Character Creation Series: Kila Chapter 6 - Basic Character Rigging

Game Character Creation Series: Kila Chapter 5 - Skeleton Building and Binding

Game Character Creation Series: Kila Chapter 4 - Texture Baking & Building

Game Character Creation Series: Kila Chapter 3 – UV Mapping

Game Character Creation Series: Kila Chapter 2 – Low Resolution Modeling

Game Character Creation Series: Kila Chapter 1 – High Resolution Modeling