Uriel Deveaud

My name is Uriel Deveaud and I am a CG and VFX trainer at the Kolam Institute. Were I train students in FOSS (Free and open Source Software) like Blender, GIMP etc. My primary interests are in 3ds Max, After Effects, Fusion and Music.
Tutorials

Creating a Reflective Sheen in 3ds Max

Multi Pass Rendering and Compositing in 3ds Max and After Effects- Part 1

Converting a Still Image into Live Footage Using Camera Mapping in 3ds Max

Creating a Dynamic Wrecking Ball Simulation Using Mass FX and Constraints in 3ds Max

Single-Point Tracking in Blender

Controlling a Propeller's Rotation and Speed with Wire Parameter in 3ds Max

Creating a Dynamic Dirt Explosion Using FumeFX and 3ds Max

Creating an Ancient Letter in 3ds Max

Creating Realistic Clouds in Autodesk 3ds Max Using Particle Flow and AfterBurn

Making a Barbed Wire Scene in 3ds Max

Three Ways to Generate Ambient Occlusion in 3ds Max

Create Sparks in 3ds Max using Particle Flow